PS VR welcome here too? I just got a kit yesterday as there's a "time limited" sale on right now making it rather tempting. Although new and sealed, some bits were missing but they're mainly software, and I've been offered a discount to keep what I got which I'll take, as that'll more than offset the missing parts.
I will compare performance to the Vive as my only other reference. Head and controller tracking I'd only rate as "good enough", as both are noticeably inferior to Vive. The head tracking is generally ok, but now and then it gets in a state where things go offset and you have make use of the reset function built in to make things ok. Controller is more noticeably worse, I quite often have a yaw offset, and movement tracking seems more coarse and jumpy. In both cases, you also have a more limited usable range too. PS VR is primarily meant to be a sitting position experience with limited mobility.
On image quality, I think the screen door effect is better than on the Vive, but the sweet spot of PSVR seems to be smaller with the image degrading more outside of that. Also on Vive there isn't noticeable distortion, but there is on PSVR, more so if not in the sweet spot.
Comfort wise, they are different but neither is an outright win. Vive puts more pressure on the face, at least with the old style strap, I haven't tried the newer one. Vive also has an opening around the nose area, which can be good or bad depending on the environment. PSVR seals better in that sense, but as downside I found that more prone to mist up over usage.