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- Apr 22, 2005
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That makes me think, games and rendering should look sweet. These results mean that K10 may not look good on some of the benches but how will is perform in the real world where the int, float, jump and data move instructions play a normal role. AMD invested heavy in technology that off loaded some of the burden on the instruction processor where int is preformed improving caching tech, decoding, stack operations that game run heavy on and floating point. You might want the AMD for the latest games and servers. Back in the day game were written to avoid FLOPs in order to avoid the drag caused by the FPU. Today the graphics engines are mostly FP. The question is, do the games still do a lot of heavy INT calcs?
On the engineering side, the next big move for AMD should be to improve the instruction processor (IPU).
On the engineering side, the next big move for AMD should be to improve the instruction processor (IPU).