- Joined
- Apr 29, 2002
Just installed Win2k Pro on a newly formatted harddrive, loaded up ut2k3, and the game was working fine.
THen, about 15 minutes ago I was playing and every single time the map changed, it would dump be back to desktop with this: UT2003 Build UT2003_Build_[2002-09-19_17.26]
OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1399 MHz with 511MB RAM
Video: RADEON 9700/9500 SERIES (6255)
General protection fault!
History: UObject:rocessEvent <- (MapVoteReplicationInfo DM-Insidious.MapVoteReplicationInfo, Function MapVote400b6.MapVoteReplicationInfpenWindow) <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor MapVoteReplicationInfo) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
This is quite annoying, especially when most matches only last about 5-10 minutes
THen, about 15 minutes ago I was playing and every single time the map changed, it would dump be back to desktop with this: UT2003 Build UT2003_Build_[2002-09-19_17.26]
OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1399 MHz with 511MB RAM
Video: RADEON 9700/9500 SERIES (6255)
General protection fault!
History: UObject:rocessEvent <- (MapVoteReplicationInfo DM-Insidious.MapVoteReplicationInfo, Function MapVote400b6.MapVoteReplicationInfpenWindow) <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor MapVoteReplicationInfo) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
This is quite annoying, especially when most matches only last about 5-10 minutes