- Joined
- Jan 25, 2005
- Location
- Denver, CO
I think the 360 versions were looking better, not just color saturation which can probably be tuned somewhat...but distant objects looked clearer, there were more reflections, and especially in Oblivion the textures were much better. I think the extra RAM is giving it a boost, which may prove to be a bigger edge than CPU.
I don't own either console...but it seems every article or discussion on PS3 graphics always draws out the "wait until they learn to program for it" which maybe thats true...but we're not comparing today's 360 graphics to what might be on the PS3 a year from now....maybe once they learn to program for it the cell processor will get up and fly around the room....but right now it's evident that the 360 looks better and Sony greatly over hyped their consoles abilities.
I don't own either console...but it seems every article or discussion on PS3 graphics always draws out the "wait until they learn to program for it" which maybe thats true...but we're not comparing today's 360 graphics to what might be on the PS3 a year from now....maybe once they learn to program for it the cell processor will get up and fly around the room....but right now it's evident that the 360 looks better and Sony greatly over hyped their consoles abilities.