Ok, I give up.
It looks like Blitz Basic hasn't got high enough floating point precision to be useful for this sort of application. I haven't been able to get even 1 single error detection. At the same time prime/superpi would error in less than 10secs.
It looks like Blitz Basic hasn't got high enough floating point precision to be useful for this sort of application. I haven't been able to get even 1 single error detection. At the same time prime/superpi would error in less than 10secs.