- Joined
- Jun 12, 2010
Edited: 'Video' Memory Question..
Ok this may sound n00bish, but I keep reading that anything over 1gb of memory on a video card is somewhat useless.. I am under the impression that the onboard memory is somewhat related to your screen's width and height in pixels. I thought it also stored texture data, possibly even coordinates for vertices etc..
One of the reasons I ask is because in certain games I play like Modern Warfare2 for example, as I am running through a map, I can see stuff being loaded in. I would have thought that all these little objects etc would already be 'placed' on the screen and not have to be loaded in while I am running by them.. I looked around google briefly and I tried to find an application that would show how much video memory is used at a time but I could not find anything. Perhaps I didn't google using the correct phrase.
Update: I found a program called vidmemwatch.. But all the links to download it point to a down server. Has anyone used this?
Ok this may sound n00bish, but I keep reading that anything over 1gb of memory on a video card is somewhat useless.. I am under the impression that the onboard memory is somewhat related to your screen's width and height in pixels. I thought it also stored texture data, possibly even coordinates for vertices etc..
One of the reasons I ask is because in certain games I play like Modern Warfare2 for example, as I am running through a map, I can see stuff being loaded in. I would have thought that all these little objects etc would already be 'placed' on the screen and not have to be loaded in while I am running by them.. I looked around google briefly and I tried to find an application that would show how much video memory is used at a time but I could not find anything. Perhaps I didn't google using the correct phrase.
Update: I found a program called vidmemwatch.. But all the links to download it point to a down server. Has anyone used this?
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