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Core,shader,ram...which one?

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sHape oF gReY

Member
Joined
Jul 6, 2003
Location
On the firing line.
Here the deal, I had 2 GTs in SLi, but after about a week of hassling with 680i and my quad, i dumped it for a P5K-P. So needless to say I have no need for one of the GTs anymore. So my plan is to OC both of them seperately and see which will go higher (if it clocks higher on 1.1v I'd assume it will also do better than the other at nigher voltages) and keep it for v-moding when I get back from the sandbox, and the lesser clocking brother either step up for a GTS 512 a refresh of GTX or whatever Nvidia has out in 2 and half months.

Heres the question. Which of the tree (core,shader,ram) will get you the best performance increase after OC and is there an order in which you can OC these to get best results? I've heard that OCing shader ---> core ---> ram yields best real life results.
 
I have a similiar 8800GT OC to what you have. I found that making the core higher provided the best benchmarking improvements, but also the most added heat. I did core, then shader, then memory. I really can't speculate if individually overclocking those in a different order would yield better results, most people I talked to just did core -> shader -> memory.

http://www.ocforums.com/showpost.php?p=5407766&postcount=1313

Is an overclock from Grolloks.

http://www.ocforums.com/showpost.php?p=5407817&postcount=1314

Is an overclock from Godfather1138 (he has a redonkulus OC):clap:

If you have more questions I'd hit those guys up. I took the links from the "If you have a Geforce, post here" Sticky.
 
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