- Joined
- Jul 13, 2007
- Location
- AR-USA
So you sell it right after and it removes it from the AI's bag of tricks? I just want to make sure that I keep the playing field somewhat level, but keep the nitrous out of the road racing.
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i'm guessing you still haven't bought the game yet?I'd put n2o in a drag car that had to be awesome for all of 8 seconds or less... but if you've got to have consistent performance like road racing, blowers or turbochargers are the way to go. Personally, I prefer the blower route... but then again I'm your typical american mustang loving corn fed brute.
ah, I've only played enough of the career to open teir III. I've been runnging a lot of "quick race"
Has anyone tried the online play yet? I have been playing multi within my home lately and it has been great, but as soon as I played with a friend across the net the game went to ****. There were massive obvious differences, such as teir I cars running with Teir III cars in the straights, my 240's 3 and 4th gears became crap just hitting redline instantly (which they don't do offline) causing me to have to skip those gears. You get the idea. Just wondering if anyone else has noticed this.
You do have to purchase the N2O to get the works but as soon as you get the works you no longer have it. I only purchase it so I can get the works.
So you sell it right after and it removes it from the AI's bag of tricks? I just want to make sure that I keep the playing field somewhat level, but keep the nitrous out of the road racing.
Meh, I play it with a 360 controller
The only assists are the Factory ones and on medium difficulty, I got to Tier 3 using just a stock 135i for everything. most of the time its really easy and then some of the challenges just decide to be really hard for no reason at all. ( I then bought a new GTR VSpec and spent quite a bit on it)
Also the drifting feels more Arcady than any other NFS game, I was hoping itd feel the same as drifting in a normal race.
Drifing in Forza, Forza2 and LFS FTW
I find some of the ratings on the cars pretty arbitrary aswell.
Also the car feels like its on "rails" you can pretty much throw it into any corner and damn near any speed and all is well.
T-boning another car at 200k's an hour with damage on and almost nothing happens.
Apart from the drifting the game offers nothing more, infact less than GT1, apart from it looking very pretty.
whoa, nice M3 you got thereGot the game,I think its still very much on the arcade side of things & a little easy if your used to simulators like rFactor. My M3, Donnington Park, Craner Curves.... I think
Beat my 17 people! Freakin 4850 POS! Come to think of it, i lag in all my games at my natural res
whoa, nice M3 you got there
how many fps are you getting with your setup?
Sadly NFS will most likely always be stuck in the arcade style. The real deal is always going to be a simulator, or better, get out on the street for real!Got the game,I think its still very much on the arcade side of things & a little easy if your used to simulators like rFactor. My M3, Donnington Park, Craner Curves.... I think
Sadly NFS will most likely always be stuck in the arcade style. The real deal is always going to be a simulator, or better, get out on the street for real!
Sadly NFS will most likely always be stuck in the arcade style. The real deal is always going to be a simulator, or better, get out on the street for real!
whoa, not bad.60FPS Max, 45FPS average & 30FPS lowest I have seen while driving according to Fraps 2.9.9 B8086. These are my settings at default video card clock speeds with 190.62 drivers:
<data class="GraphicConfigData" id="0xBB11E0">
<prop name="Name" data="" />
<prop name="Mode" adapter="0" width="1920" height="1200" antialias="2" refresh="60" />
<prop name="Vsync" vsync="1" />
<prop name="Windowed" windowed="0" />
<prop name="TextureFilter" texturefilter="2" />
<prop name="TextureResolution" textureresolution="2" />
<prop name="Brightness" brightness="8" />
<prop name="CarDetailLevel" cardetaillevel="2" />
<prop name="TrackDetailLevel" trackdetaillevel="2" />
<prop name="ShadowDetailLevel" shadowdetaillevel="2" />
<prop name="MotionblurLevel" motionblurLevel="0" />
<prop name="EffectsDetailLevel" effectsdetaillevel="2" />
Yes, I turned off Motion Blur. I just do not like it.
i like NFS as an arcade racer. it's just the right amount of arcade-ness for me. games like Burnout are too much for me...yet i can't enjoy games like GTR2 as much...becuase thye're too sim-like.