Overclocking the CPU frequency is not necessarily getting the most out of your AMD CPU, aside from advantages of also getting your memory running fast, AMD Black Edition and FX CPU's also have unlocked CPU-NB.
Before i go on i should say that AMD list there Phenom and Athlon CPU as designed to run 1333Mhz
Bulldozer and Piledriver FX CPU's support 1866Mhz RAM.
Its the CPU-NB that we are concentrating on here.
The reason is Game Physics rely on memory operations or Floating Point performance, by setting a higher CPU-NB frequency you can improve that performance a little, it also makes for a snappier feeling computer.
For instructions on how to overclock your AMD CPU and its CPU-NB refer to Dolk's guide to the Phenom II The CPU-NB guide is at the center of This section.
System used is.
Motherboard: Asus Sabertooth 990FX
CPU: Phenom II x6 1090T
CPU Cooler: CM Hyper 412s
GPU: Radeon 7870, overclocked, 1175 / 1350
Benching software 3DMark 11
I have highlighted the changes to the CPU and the consistency of the GPU clock in yellow
First a bench with the CPU @ 4.2Ghz and the CPU-NB @ 2000Mhz and Memory @ 1333Mhz
As you can see there the Physics score is 5745 and the combined score 5297
Now we are going to turn the memory up to 1470Mhz and CPU-NB to 2200Mhz whilst keeping the CPU at 4.2Ghz.
CPU Physics score has gone up 300 Points to 6029.
Next the memory up just a little to 1520Mhz and the CPU-NB up a lot to 2750Mhz.
As you can see the Physics score has shot up another 370 Points to 6399, much more with a small memory increase and a big CPU-NB increase than a big Memory increase and a small CPU-NB, and the CPU is actually down to 4.1Ghz due to heat.
Overall its close to a 15% increase.
You maybe wondering why i did not just leave the memory at stock and just up the CPU-NB, it would have been beter that way but some CPU's don't like high multipliers on the CPU-NB, mine is one of them.
So to get it much higher i have had to use the FSB, or external clock under another name.
You may find this same problem, or you may not. if you can i would recommend you use the CPU-NB multiplier to increase the speed.
Lastly, setting higher CPU-NB frequency will increase your CPU temps a little, the key is finding the right balance between CPU-NB and CPU performance
Edit, added later. As requested i'm adding some game benches
first a standalone AVP bench.
CPU: 4.1Ghz - CPU-NB: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
77.9 FPS
CPU: 4.1Ghz - CPU-NB: 2650Mhz - MEM: 1450Mhz - GPU: 1175 /1350.
77.9 to 78.3 (+0.6%) I would call that nothing.
With some help from our fine members i have now manged to get the CPU-NB to run higher without the need to ajust the Memory and FSB, so from here on everything will be purly a CPU-NB and HT-Link diffrance.
3DMark11 bench run again.
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Physics: 5809 / Combined: 5368
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Physics: 6478 +11% / Combined: 6027 +11%
Next is NFS Shift 2, Benching software use is Fraps, for consistency its off line on the same map (Alpental Circuit) using the same BMW M6 car driving the same racing line, overtaking the one car i had to at the same spot, i also started the bench at the same time the red lights went out and stopped it driving across the finishing line.
So i don't have to repeat myself i will be doing the same thing with every game benched.
Res 1024 x 768, game settings everything minimal.
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 92 / Max 145 / Avg 121.152
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 97 / Max 165 / Avg 135.007
(+6%) (+15%) (+12%)
Res 1920 x 1080, game settings everything as high as it will go.
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 64 / Max 108 / Avg 90.415
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 70 / Max 102 / Avg 93.175
(+9%) ( -5%) (+4%)
There seems to be greater improvement once the work is off loaded on to the CPU, The minimum FPS also seems a consistent ~10% at both high and low resolutions, where as the higher FPS have actualy droped but given that the avredge FPS is still up a little i think i can put that down to a GPU blip
BF3
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Res 1024 x 768, game settings Low preset.
Operation Guillotine
Min 103 / 201 / Avg 147.117
Swardbreaker
Min 88 / 201 / Avg 131.109
Res 1920 x 1080, game settings Ultra preset.
Operation Guillotine
Min 40 / 93 / Avg 55.714
Swardbreaker
Min 31 / 81 / Avg 49.868
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Res 1024 x 768, game settings Low preset.
Operation Guillotine
Min 105 / 201 / Avg 159.953
(+2%) (0) (+10%)
Swardbreaker
Min 95 / 201 / Avg 141.616
(+7%) (0) (+8%)
Res 1920 x 1080, game settings Ultra preset.
Operation Guillotine
Min 40 / 93 / Avg 56.862
(0) (0) (0)
Swardbreaker
Min 34 / 82 / Avg 49.823
(+3%) (0) (0)
No change in BF3 at high res and Ultra settings, yet, again there is a ~10% gain at low res / low settings
More to come....
Before i go on i should say that AMD list there Phenom and Athlon CPU as designed to run 1333Mhz
Bulldozer and Piledriver FX CPU's support 1866Mhz RAM.
Its the CPU-NB that we are concentrating on here.
The reason is Game Physics rely on memory operations or Floating Point performance, by setting a higher CPU-NB frequency you can improve that performance a little, it also makes for a snappier feeling computer.
For instructions on how to overclock your AMD CPU and its CPU-NB refer to Dolk's guide to the Phenom II The CPU-NB guide is at the center of This section.
System used is.
Motherboard: Asus Sabertooth 990FX
CPU: Phenom II x6 1090T
CPU Cooler: CM Hyper 412s
GPU: Radeon 7870, overclocked, 1175 / 1350
Benching software 3DMark 11
I have highlighted the changes to the CPU and the consistency of the GPU clock in yellow
First a bench with the CPU @ 4.2Ghz and the CPU-NB @ 2000Mhz and Memory @ 1333Mhz
As you can see there the Physics score is 5745 and the combined score 5297
Now we are going to turn the memory up to 1470Mhz and CPU-NB to 2200Mhz whilst keeping the CPU at 4.2Ghz.
CPU Physics score has gone up 300 Points to 6029.
Next the memory up just a little to 1520Mhz and the CPU-NB up a lot to 2750Mhz.
As you can see the Physics score has shot up another 370 Points to 6399, much more with a small memory increase and a big CPU-NB increase than a big Memory increase and a small CPU-NB, and the CPU is actually down to 4.1Ghz due to heat.
Overall its close to a 15% increase.
You maybe wondering why i did not just leave the memory at stock and just up the CPU-NB, it would have been beter that way but some CPU's don't like high multipliers on the CPU-NB, mine is one of them.
So to get it much higher i have had to use the FSB, or external clock under another name.
You may find this same problem, or you may not. if you can i would recommend you use the CPU-NB multiplier to increase the speed.
Lastly, setting higher CPU-NB frequency will increase your CPU temps a little, the key is finding the right balance between CPU-NB and CPU performance
Edit, added later. As requested i'm adding some game benches
first a standalone AVP bench.
CPU: 4.1Ghz - CPU-NB: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2012-07-25 @ 23:08:39
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Default Video Settings:
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 8176
Average Frame Time: 12.8ms
Average FPS: 77.9
77.9 FPS
CPU: 4.1Ghz - CPU-NB: 2650Mhz - MEM: 1450Mhz - GPU: 1175 /1350.
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2012-07-26 @ 00:15:14
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Default Video Settings:
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 8219
Average Frame Time: 12.8ms
Average FPS: 78.3]
77.9 to 78.3 (+0.6%) I would call that nothing.
With some help from our fine members i have now manged to get the CPU-NB to run higher without the need to ajust the Memory and FSB, so from here on everything will be purly a CPU-NB and HT-Link diffrance.
3DMark11 bench run again.
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Physics: 5809 / Combined: 5368
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Physics: 6478 +11% / Combined: 6027 +11%
Next is NFS Shift 2, Benching software use is Fraps, for consistency its off line on the same map (Alpental Circuit) using the same BMW M6 car driving the same racing line, overtaking the one car i had to at the same spot, i also started the bench at the same time the red lights went out and stopped it driving across the finishing line.
So i don't have to repeat myself i will be doing the same thing with every game benched.
Res 1024 x 768, game settings everything minimal.
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 92 / Max 145 / Avg 121.152
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 97 / Max 165 / Avg 135.007
(+6%) (+15%) (+12%)
Res 1920 x 1080, game settings everything as high as it will go.
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 64 / Max 108 / Avg 90.415
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Min 70 / Max 102 / Avg 93.175
(+9%) ( -5%) (+4%)
There seems to be greater improvement once the work is off loaded on to the CPU, The minimum FPS also seems a consistent ~10% at both high and low resolutions, where as the higher FPS have actualy droped but given that the avredge FPS is still up a little i think i can put that down to a GPU blip
BF3
CPU: 4.2Ghz - CPU-NB: 2000Mhz - HT-Link: 2000Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Res 1024 x 768, game settings Low preset.
Operation Guillotine
Min 103 / 201 / Avg 147.117
Swardbreaker
Min 88 / 201 / Avg 131.109
Res 1920 x 1080, game settings Ultra preset.
Operation Guillotine
Min 40 / 93 / Avg 55.714
Swardbreaker
Min 31 / 81 / Avg 49.868
CPU: 4.2Ghz - CPU-NB: 2800Mhz - HT-Link: 2200Mhz - MEM: 1333Mhz - GPU: 1175 /1350.
Res 1024 x 768, game settings Low preset.
Operation Guillotine
Min 105 / 201 / Avg 159.953
(+2%) (0) (+10%)
Swardbreaker
Min 95 / 201 / Avg 141.616
(+7%) (0) (+8%)
Res 1920 x 1080, game settings Ultra preset.
Operation Guillotine
Min 40 / 93 / Avg 56.862
(0) (0) (0)
Swardbreaker
Min 34 / 82 / Avg 49.823
(+3%) (0) (0)
No change in BF3 at high res and Ultra settings, yet, again there is a ~10% gain at low res / low settings
More to come....
Last edited: