For anyone who is interested.... 
This will show what you might expect with your actual BF3 gaming performance, i say might because every card is different, but its still a good guide.
Methodology used, Campaign: Going Hunting. It has a good few minutes where you have no control of the game, it plays out as a story, for that reason its consistent so the performance gain measurements are about as accurate as can be, only that part of the game was used to get the results.
Example Vid
Settings are Ultra Preset @ 1920 x 1080P
Because the stock reference 7870 is 1000Mhz / 1200Mhz thats what we will start with.
First GPU clock only
1000Mhz / 1200Mhz
Min 41 - Max 77 - Avg 53.875
1100Mhz / 1200Mhz
Min 43 - Max 80 - Avg 56.983 \ GPU overclock = 10% Avg FPS Performance increase = 6%
1150Mhz / 1200Mhz
Min 43 - Max 82 - Avg 57.856 \ GPU overclock = 15% Avg FPS Performance increase = 8%
1200Mhz / 1200Mhz
Min 45 - Max 84 - Avg 59.397 \ GPU overclock = 20% Avg FPS Performance increase = 10%
Now the Memory only, with the 20% GPU overclock.
1200Mhz / 1300Mhz
min 46 - Max 87 - Avg 60.992 \ Mem overclock = 8% Avg FPS Performance increase = 3.5%
1200Mhz / 1400Mhz
min 48 - Max 88 - Avg 62.584 \ Mem overclock = 16% Avg FPS Performance increase = 5%
1200Mhz / 1500Mhz
min 50 - Max 92 - Avg 64.486 \ Mem overclock = 25% Avg FPS Performance increase = 8%
With a 20% GPU and 25% Mem overclock total scaling is 19.4%
As requested @ 1680 x 1050
1000Mhz / 1200Mhz
Min 46 - Max 87 - Avg 60.989
1100Mhz / 1200Mhz
Min 49 - Max 97 - Avg 64.454 \ GPU overclock = 10% Avg FPS Performance increase = 6%
1200Mhz / 1200Mhz
Min 50 - Max 96 - Avg 66.717 \ GPU overclock = 20% Avg FPS Performance increase = 10%
Now the Memory only, with the 20% GPU overclock.
1200Mhz / 1300Mhz
min 52 - Max 98 - Avg 68.967 \ Mem overclock = 8% Avg FPS Performance increase = 3%
1200Mhz / 1400Mhz
min 53 - Max 102 - Avg 70.577\ Mem overclock = 16% Avg FPS Performance increase = 6%
1200Mhz / 1500Mhz
min 55 - Max 105 - Avg 72.758 \ Mem overclock = 25% Avg FPS Performance increase = 9%
With a 20% GPU and 25% Mem overclock total scaling is 19.4%
It's the same.
-----------------------------------------------------------------------
Test again using the OCF methodology
Example Vid -
Operation Semper Fidelis, Ultra Preset @ 1920 x 1080P
1000Mhz / 1200Mhz
Min 42 - Max 83 - Avg 57.099
1100Mhz / 1200Mhz
Min 42 - Max 86 - Avg 59.857 \ GPU overclock = 10% Avg FPS Performance increase = 5%
1200Mhz / 1200Mhz
Min 46 - Max 89 - Avg 61.841 \ GPU overclock = 20% Avg FPS Performance increase = 8.5%
Now the Memory only, with the 20% GPU overclock.
1200Mhz / 1300Mhz
Min 50 - Max 92 - Avg 64.553 \ Mem overclock = 8% Avg FPS Performance increase = 4.5%
1200Mhz / 1400Mhz
Min 49 - Max 92 - Avg 65.253 \ Mem overclock = 16% Avg FPS Performance increase = 5.5%
1200Mhz / 1500Mhz
Min 50 - Max 96 - Avg 67.847 \ Mem overclock = 25% Avg FPS Performance increase = 8.5%
With a 20% GPU and 25% Mem overclock total scaling is 19%
-----------------------------------------------------------------------
Some Multiplayer (48 - 64 Player's) BF3 benches for refrance, All at Ultra Preset 1920 x 1080P (Multiplayer will vary greatly, this is by now way a comparison bench, just rough reference)
GPU: 1200 / 1500
Metro: Min 42 / Max 104 / Avg 80.015 FPS
*more to come*
-----------------------------------------------------------------------
I thought i might add the canned Avp bench with this.
Setting Medium, (Canned default settings)
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Clock only
1000Mhz / 1200Mhz = 66.8 FPS
1100Mhz / 1200Mhz = 70.5 FPS
1200Mhz / 1200Mhz = 73.9 FPS
Memory only
1200Mhz / 1300Mhz = 76.4 FPS
1200Mhz / 1400Mhz = 78.6 FPS
1200Mhz / 1500Mhz = 80.5 FPS
Settings high (same as OCF Settings)
Resolution: 1920 x 1080
Texture Quality: 3
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 4
Clock only
1000Mhz / 1200Mhz = 47.2 FPS
1100Mhz / 1200Mhz = 49.5 FPS
1200Mhz / 1200Mhz = 51.2 FPS
Memory only
1200Mhz / 1300Mhz = 53.4 FPS
1200Mhz / 1400Mhz = 54.7 FPS
1200Mhz / 1500Mhz = 56.9 FPS
This will show what you might expect with your actual BF3 gaming performance, i say might because every card is different, but its still a good guide.
Methodology used, Campaign: Going Hunting. It has a good few minutes where you have no control of the game, it plays out as a story, for that reason its consistent so the performance gain measurements are about as accurate as can be, only that part of the game was used to get the results.
Example Vid
Settings are Ultra Preset @ 1920 x 1080P
Because the stock reference 7870 is 1000Mhz / 1200Mhz thats what we will start with.
First GPU clock only
1000Mhz / 1200Mhz
Min 41 - Max 77 - Avg 53.875
1100Mhz / 1200Mhz
Min 43 - Max 80 - Avg 56.983 \ GPU overclock = 10% Avg FPS Performance increase = 6%
1150Mhz / 1200Mhz
Min 43 - Max 82 - Avg 57.856 \ GPU overclock = 15% Avg FPS Performance increase = 8%
1200Mhz / 1200Mhz
Min 45 - Max 84 - Avg 59.397 \ GPU overclock = 20% Avg FPS Performance increase = 10%
Now the Memory only, with the 20% GPU overclock.
1200Mhz / 1300Mhz
min 46 - Max 87 - Avg 60.992 \ Mem overclock = 8% Avg FPS Performance increase = 3.5%
1200Mhz / 1400Mhz
min 48 - Max 88 - Avg 62.584 \ Mem overclock = 16% Avg FPS Performance increase = 5%
1200Mhz / 1500Mhz
min 50 - Max 92 - Avg 64.486 \ Mem overclock = 25% Avg FPS Performance increase = 8%
With a 20% GPU and 25% Mem overclock total scaling is 19.4%
As requested @ 1680 x 1050
1000Mhz / 1200Mhz
Min 46 - Max 87 - Avg 60.989
1100Mhz / 1200Mhz
Min 49 - Max 97 - Avg 64.454 \ GPU overclock = 10% Avg FPS Performance increase = 6%
1200Mhz / 1200Mhz
Min 50 - Max 96 - Avg 66.717 \ GPU overclock = 20% Avg FPS Performance increase = 10%
Now the Memory only, with the 20% GPU overclock.
1200Mhz / 1300Mhz
min 52 - Max 98 - Avg 68.967 \ Mem overclock = 8% Avg FPS Performance increase = 3%
1200Mhz / 1400Mhz
min 53 - Max 102 - Avg 70.577\ Mem overclock = 16% Avg FPS Performance increase = 6%
1200Mhz / 1500Mhz
min 55 - Max 105 - Avg 72.758 \ Mem overclock = 25% Avg FPS Performance increase = 9%
With a 20% GPU and 25% Mem overclock total scaling is 19.4%
It's the same.
-----------------------------------------------------------------------
Test again using the OCF methodology
Example Vid -
Operation Semper Fidelis, Ultra Preset @ 1920 x 1080P
1000Mhz / 1200Mhz
Min 42 - Max 83 - Avg 57.099
1100Mhz / 1200Mhz
Min 42 - Max 86 - Avg 59.857 \ GPU overclock = 10% Avg FPS Performance increase = 5%
1200Mhz / 1200Mhz
Min 46 - Max 89 - Avg 61.841 \ GPU overclock = 20% Avg FPS Performance increase = 8.5%
Now the Memory only, with the 20% GPU overclock.
1200Mhz / 1300Mhz
Min 50 - Max 92 - Avg 64.553 \ Mem overclock = 8% Avg FPS Performance increase = 4.5%
1200Mhz / 1400Mhz
Min 49 - Max 92 - Avg 65.253 \ Mem overclock = 16% Avg FPS Performance increase = 5.5%
1200Mhz / 1500Mhz
Min 50 - Max 96 - Avg 67.847 \ Mem overclock = 25% Avg FPS Performance increase = 8.5%
With a 20% GPU and 25% Mem overclock total scaling is 19%
-----------------------------------------------------------------------
Some Multiplayer (48 - 64 Player's) BF3 benches for refrance, All at Ultra Preset 1920 x 1080P (Multiplayer will vary greatly, this is by now way a comparison bench, just rough reference)
GPU: 1200 / 1500
Metro: Min 42 / Max 104 / Avg 80.015 FPS
*more to come*
-----------------------------------------------------------------------
I thought i might add the canned Avp bench with this.
Setting Medium, (Canned default settings)
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Clock only
1000Mhz / 1200Mhz = 66.8 FPS
1100Mhz / 1200Mhz = 70.5 FPS
1200Mhz / 1200Mhz = 73.9 FPS
Memory only
1200Mhz / 1300Mhz = 76.4 FPS
1200Mhz / 1400Mhz = 78.6 FPS
1200Mhz / 1500Mhz = 80.5 FPS
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2012-09-01 @ 16:06:58
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Default Video Settings:
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 8444
Average Frame Time: 12.4ms
Average FPS: 80.5
Settings high (same as OCF Settings)
Resolution: 1920 x 1080
Texture Quality: 3
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 4
Clock only
1000Mhz / 1200Mhz = 47.2 FPS
1100Mhz / 1200Mhz = 49.5 FPS
1200Mhz / 1200Mhz = 51.2 FPS
Memory only
1200Mhz / 1300Mhz = 53.4 FPS
1200Mhz / 1400Mhz = 54.7 FPS
1200Mhz / 1500Mhz = 56.9 FPS
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2012-09-01 @ 17:33:15
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Video Settings from file <ocfconfig.txt>:
Resolution: 1920 x 1080
Texture Quality: 3
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 4
Benchmark Summary:
Number of frames: 5972
Average Frame Time: 17.6ms
Average FPS: 56.9
Last edited: