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I'm level 28 and unlocked everything. I haven't been killed much by rockets at all?? It's rare I see them being used on anything but tanks. I have seen an increase of people using the grenade launcher but it's rare they win against me one-on-on and only get the shot if I'm busy fighting someone else instead fo focusing on them.
The Assualt class was kinda worthless I guess? One good thing is if you can sneak onto the enemy base and get into an M-Com station before anyone checks you are there... You can reload your C4 and plant 10+ and blow the MCOM up without setting off an alarm.
Things I'd like to know:
1. How many C4 charges will it take to blow up an MCOM station in one try?
2. How much damage to MCOM station does the (UAV, Tank round main gun, Grenades, Chopper Crash...ect do??)
Tips:
1. When on the defending side, if you are playing a map that has one of those heavy stationary MG's that have a metal shield in front, immediately mow down a many trees as you can while spamming the target (select) button. The enemy uses trees as cover and without them, your team can easily pick them off from cover of your own trees. It's a long run out in the open without trees as cover! If you can get to the gun immediately, your golden. If not, it's hard to play catch-up.
2. Same for buildings and stuff. Blow up the walls on your side of buildings so you can see anyone up there hiding. I usually leave the other side up so your teammates can shoot from the cover of the windows.
I also wish B:BC2 had more things to unlock. That was what I liked best about MW2. if you got to the store you will see they will be soon selling camo for weapons and more things to unlock for each class.
I'm level 28 and unlocked everything. I haven't been killed much by rockets at all??
I agree, Rush defense team have almost no chance of winning if the teams are even. I think it is just poor gameplay to sit a tank at your spawn (where the defending team can't even go) and shoot the building containing the MCOMs until they are destroyed. There is literally no defense for that. Some of the rush maps need to be redesigned as well, there needs to be more indestructible cover. There is a stage in Valparaso where the enemy team can destroy EVERYTHING (literally everything) with their APC, rockets, and stationary AT, leaving an open field for you to try to defend with no cover from snipers (who have plenty of cover). It's just terrible design.I can't believe so many are in support of that. Can't wait for a patch to fix that...forcing people to actually plant. (I know it's such a foreign concept.)
Actually the Carl Gustav is much more deadly than the noob tube, but people just don't realize it so it doesn't get used as much. I think that the Carl Gustav (and 40MM grenade as well) need to be looked at. It's a bit too effective and easy to use against infantry. I feel dirty when I use the 40MM, lol.Rockets don't bother me to much, but the noob toobs drive me fricken crazy. In some games, I don't even play. I just spawn and then see half a dozen noob toobs fly across my screen and then I'm dead.
I can't believe so many are in support of that. Can't wait for a patch to fix that...forcing people to actually plant. (I know it's such a foreign concept.)
I think it takes 12 or so stationary AT shots to kill a MCOM station. I'll hop in an empty server tonight and test some of those things out. I'm also curious to see the results. Does the console version allow you to plant as much c4 as you want? I know on the PC version you can only plant 6 at a time. Once you plant your 7th the first one you planted disappears. The AT mines also do a ton of explosive damage. I'm not sure how many you can throw down at once but I'd guess having an engineer + an assault guy would take down a MCOM station faster than c4.
12 C4 charges seems to do the trick on the MCOM stations. It takes 2 recon guys with the extra C4 to do it. My buds and I do it quite regularly.
I can't believe so many are in support of that. Can't wait for a patch to fix that...forcing people to actually plant. (I know it's such a foreign concept.)
Me either. And I'm not NEARLY as good at the game as you are.
It must be a PC thing...
I agree, Rush defense team have almost no chance of winning if the teams are even. I think it is just poor gameplay to sit a tank at your spawn (where the defending team can't even go) and shoot the building containing the MCOMs until they are destroyed. There is literally no defense for that. Some of the rush maps need to be redesigned as well, there needs to be more indestructible cover. There is a stage in Valparaso where the enemy team can destroy EVERYTHING (literally everything) with their APC, rockets, and stationary AT, leaving an open field for you to try to defend with no cover from snipers (who have plenty of cover). It's just terrible design.
Making it so you can only plant to destroy the MCOM would be a big step, but some of the maps need redesigned. I've stopped playing Rush for the mostpart, it's just not fun.
I can't believe so many are in support of that. Can't wait for a patch to fix that...forcing people to actually plant. (I know it's such a foreign concept.)
Alan Kertz - Senior Designer Bad Company 2 said:CPU is more important than gpu in BC2 Hey that rhymes!
Why? It's intended if you read the description. You can take out tanks easily, the first building containing the M-Coms are also meant to be destroyed, stop them on their next try.
stupid question, does anyone know if c4 can be attached to teammates?