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Can anyone explain why I hear so much about how most games don't use more than 3 cores, but yet ...
In Crysis 3 I'm seeing all 8 cores virtually maxed out
Rise of the Tomb Raider, all 8 cores heavily taxed, with a couple maxed out
Black Ops 3 "free weekend" all 8 cores maxed out, reading 98% total system CPU usage !
Gonna look at some more.
Borderlands 2 touches only 2 cores, one @ around max for me, the other @ 70-80%. Fair enough here.
Battlefield 4. All 8 cores @ around 70-80%
I have a set of G.Skill 1866 9-10-9 that I use for testing and every FX I have tested so far has not had issue with them.
You've named 3 top newer games out of thousands of games out there.
If you look at CSGO for example, probably one of the most popular games, it won't use all 8 cores.
So when you say MOST games use 4 cores or less, it's actually quite true as most games from the past till now where only written to use 2-4 cores. These newer games however are being written to maximize systems with more than 4 cores and hopefully the trend will continue as AI will benefit greatly from it.
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Ok. This is true. But to that I would say that only newer titles are relevant in such a conversation because ... When is it gonna be a question of 6 core vs 2 core for Counter Strike or Indie Title A-Z when the answer is basically, anything within reason will work just fine ?
for a 4.3 clock, with cool&quiet enabled, your vcore looks a bit high.
if that's the lowest vcore you can get, it's time to start bringing up the cpu/nb.