Conquest mode coming to MechWarrior Online this Tuesday
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FPS players should find Conquest familiar—like the Battlefield mode by the same name, it’s a multiple-capture-point template. Conquest will repurpose MWO’s existing Assault maps, dotting them with five capture zones. Each team begins the match with an owned capture zone, with three zones in the middle of the map up for grabs. Owning a zone accrues resource points, and the team that reaches 750 first wins. You can also, of course, win the old-fashioned way: knocking out the enemy team.
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I also asked Inouye if Piranha is happy with the recent implementation of the ECM (electronic counter-measures) system to MWO, which allows some mechs to equip radar and lock-on jamming equipment. “The effect [of ECM] is working as intended and forces players to play a lot smarter,” he said. “Specialized Mechs still have their place on the battlefield but they are going to need the assistance of their teammates to succeed. If you plan on taking specialized Mech into a match, plan wisely and have alternate weapon systems that will help you with mid to long-range combat. People are thinking we need to severely ‘nerf’ the ECM. This is not the case at all. There is already 1 counter-ECM item in the game (TAG), and likely there will be a couple more involving modules and weapon effects.”