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COD:AW is a FPS... not cpu intensive. The rest more or less are, yep!
I still wouldn't crossfire low end cards like that with only 2gb vram.
Middle Earth: Shadow of Mordor?
I thought that was pretty GPU intensive, not CPU intensive.
A 270X might get 60fps at 1080p on medium settings. Max settings? It'll cripple it.
But yes, SoM is absolutely a brutal game on PC.
From the above, it becomes pretty clear how GPU-bound this new Call of Duty game actually is.
want to reload that link and image? Pressing on with your point without it is a bit tough for me to wrap my head around.ED, on a 5960x, the game caps out at 90fps on 980, 970, 290x, 295x2, and ... that's an oldddd article ed. 4930k and gtx 680 on a pre release.
Also, multiplayer further shifts the balance to cpu performance
Even further. When people are getting 20-30 fps from overclocking, that's pretty indicative it's cpu bound. It's a dual threaded game, so that test with the 4930k where they disabled cores was ultimately pointless.
But yeah, op should strive for a better, single card setup for the time being. If he's adamant, a 4gb card would provide some leniency for sli/xfire in the future.
That review talks about a frame rate cap, there's your plateau