Find one that is on the list that is compatible? Surely there is a 1080p 144hz panel there, yes?
https://www.amazon.com/Acer-XF270H-Bbmiiprx-FREESYNC-Technology/dp/B07G3YRT4H
Its TN... I don't see any 1080p IPS panels on that list.
If I was you, I would just get a 2560x1440 IPS 120Hz+ Gsync monitor. You may not be running at 144 FPS, but it will be well over 60 and a better experience than you have now I would imagine. Then, your next GPU upgrade, you already have a sweet monitor.
I have done some deep thinking researching and testing. The problem with 2560x1440 IPS 120Hz+ Gsync monitor, I would need a RTX 2080ti and by my estimate run BFV on medium settings to maintain a minimum of 144 FPS for the most reduction of blur when sweeping the mouse.
If I were to settle for low running FPS using 2560x1440 resolution with my RTX 2070 and go by your suggestion to just look forward to the next GPU upgrade, well problem with that I will be chasing my tail.
I will give a example, when I purchased BF1, I had GTX 1070 and on demanding maps to run close to minimum of 144 FPS at 1080p, I had to use medium in game settings on BF1. Now BF1 and the GTX 1070 is old news. So now I have RTX 2070 and BFV on demanding maps, to run close to minimum of 144 FPS at 1080p, I have to use medium in game settings BFV.
Now with my RTX 2070 running BF1, I can run close to minimum of 144 FPS at 1080p using ultra in game settings.
So to sum it up when purchasing next generation hardware like the GPU, CPU the next generation games software is more demanding most of the time from past history. My theory from 22 years of experience is next gaming and GPUs generations are based on a approximate percentage of performance upgrade 30%. You get the eye candy performance if you have the money 2080ti.
The way your suppose to run a RTX 2070 is approximately on medium settings and the way your run a 2080 ti is on ultra settings for the approximate generation. This will allows fairness with the old CRT and LCD 144HZ to 240HZ FPS to have equal motion blur. This is how it's been for as long as I can remember.
Different monitor resolutions confuses things since they started making them for LCD pixel density.
The gaming industry engineers know what there doing it is all math.
If you have any questions just ask, because it is confusing.