AMD announced the availability of Radeon Software Adrenalin 2020 Edition 20.9.2 driver corresponding with the release of the new Star Wars: Squadron game. Along with day 0 game support, new Vulkan extensions have been added. Most importantly, several issues have been fixed. Read the release notes and find the download links below.
Table of Contents
Radeon Software Adrenalin 2020 Edition 20.9.2 Highlights
Support For
- STAR WARS™: Squadrons
Added Vulkan™ Support
- VK_KHR_buffer_device_address
- This extension is used to query the device address of a buffer to allow for shader access to that buffer’s storage via the SPV_KHR_physical_storage_buffer SPIRV extension.
- VK_EXT_robustness2
- This extension provides stricter restrictions for handling reads and writes that are out of bounds. It specifies that out-of-bounds reads must return zeros and out-of-bounds writes must be discarded. This extension also adds support for null descriptors.
- VK_EXT_shader_image_atomic_int64
- This extension extends existing 64-bit integer atomic support to images, which provides more efficient access than buffers. This allows applications to quickly improve their performance with minor changes to their code.
Fixed Issues
- Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
- Radeon FreeSync may fail to enable after updating Radeon Software without a system reboot.
- Screen flickering may be observed while MSI Afterburner™ is running or enabled on the system.
- X-Plane 11™ may experience an application hang or crash when using the Vulkan® API.
- DOOM™ VFR may experience corruption or artifacting in game on Radeon RX 5000 series system configurations.
- Performance metrics overlay may fail to open or appear after the system wakes from sleep.
- Call of Duty®: WWII may experience black textures on the ground or walls in zombies game mode.
- Blocky corruption may be observed in Detroit: Become Human™ on some Radeon RX 5000 series graphics products.
- Using the Movies&TV application to edit video clips may result in green corruption in the clips.
- Performance metrics may report incorrect values for current VRAM usage after an extended period of gameplay.
- With HDR enabled, Windows® desktop may experience flickering, and performing a task switch while in a game may cause colors to become washed out or over saturated.
- World of Warcraft™ may experience corruption issues with anti-aliasing enabled on DirectX®12 API.
- Launching Radeon Software after a driver upgrade, may cause the Auto OC dialogue to appear with “0 Mhz” when the Auto OC feature has been previously enabled on Radeon RX Vega series graphics products.
Known Issues
- Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
- Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
- Audio may experience instability when connected through an Audio Video Receiver via HDMI® on Radeon RX 5000 series graphics products.
- Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
Important Notes
- AMD Ryzen™ Mobile Processors with Radeon™ Vega Graphics FAQ for Radeon Software Adrenalin 2020 Edition can be found here.
Package Contents
The Radeon Software Adrenalin 2020 Edition 20.9.2 installation package contains the following:
- Radeon Software Adrenalin 2020 Edition 20.9.2 Driver Version 20.20.31.01 (Windows Driver Store Version 27.20.12031.1000)
The Radeon Software Adrenalin 2020 Edition 20.9.2 installation package can be downloaded from the following links:
By clicking the Download button, you are confirming that you have read and agreed to be bound by the terms and conditions of the End User License Agreement (“EULA”). If you do not agree to the terms and conditions of these licenses, you do not have a license to any of the AMD software provided by this download.
- Radeon Software Adrenalin 2020 Edition 20.9.2 Driver for Windows® 10 64-bit
- Radeon Software Adrenalin 2020 Edition 20.9.2 Driver for Windows® 7 64-bit
Installing Radeon Software Adrenalin Edition
For detailed instructions on how to correctly uninstall or install Radeon Software Adrenalin Edition, please refer to the following support resources:
- How-To Uninstall Radeon Software Adrenalin Edition on a Windows® Based System
- How-To Install Radeon Software Adrenalin Edition on a Windows® Based System
NOTE:
This driver is not intended for use on AMD Radeon products running in Apple Boot Camp platforms. Users of these platforms should contact their system manufacturer for driver support.When installing Radeon Software Adrenalin 2020 Edition 20.9.2 for the Windows® operating system, the user must be logged on as Administrator, or have Administrator rights to complete the installation of Radeon Software Adrenalin Edition 20.9.2.
Joe Shields (Earthdog)
Discussion
I've had games I'm getting like 200fps steady in have stuttering.
You know its messed up way back I ditched nvidia when I had a geforce 5600 ultra in favor of a 9800pro ATI card for almost the same issue. I had 2 nvidia cards back then in 2 different systems with this weird hitch/stuttering problem and the ATI cards never did it.
Now like 20years later I'm seeing a similar issue.
Like I said I hope this gets fixed or my future AMD gpu purchases may need a rethink regardless of the nvidia tax atm.
And that was when getting a lot of FPS in the new Halo MCC's campaign. I would be easily getting 100+ FPS, if not 200-something FPS!
OTOH, GTA V seems to be a lot smoother.
They have fixed it in some games I did noticed so they do know its a problem.
They have been super quiet which makes me feel it might be something they cant quite solve (until now maybe? I haven't tested this driver).
it reminds me when cards were random black screening back from the 290/x series when they locked mem voltage into main voltage and cards would black screen at times when you try to OC even a bit.
i should add reminds me because amd pretended it wasnt a wide spread issue some gpu's were doing that at stock and making people RMA tons of cards that were likely not the main issue.
They have fixed it in some games I did noticed so they do know its a problem.
They have been super quiet which makes me feel it might be something they cant quite solve (until now maybe? I haven't tested this driver).
it reminds me when cards were random black screening back from the 290/x series when they locked mem voltage into main voltage and cards would black screen at times when you try to OC even a bit.
i should add reminds me because amd pretended it wasnt a wide spread issue some gpu's were doing that at stock and making people RMA tons of cards that were likely not the main issue.
The campaign issue could also be a PC Halo MCC bug, thus Microsoft and 343 should check that out.
I still had hitching which was what it was supposed to fix.
Except they locked Voltage and Clocks after 2020 released.
So you can't use the "more power tool" anymore , apparently their is a new way if you want to bios edit .. I haven't bothered yet.
I'm talking 5700XT atm though.
Of course this was like 2 weeks after I dropped extra on the binned liquid devil it probably wouldn't have bothered me as much if I didn't get to test for 2-3 weeks at a fair bit higher clocks than I'm "allowed" too now.
But if the hitching is gone ill take that as a win.
EDIT: still makes everything crash every 5 minutes, back to the regular control panel :bang head
IMO, they need to beat the 3080 handily landing between it and the 3090. I'm honestly a bit tired of AMD not competing on the upper mid-range/high end. A 5700XT isn't even a 1440p 144Hz card. :(
Anyway... drivers. :D
Did AMD ever claim it be a 1440p 144hz GPU ? To me it fits very nicely into the 1080p 144hz bracket with a Ryzen/decent Intel CPU but more than capable of higher depending on the game like any other card, I pull 150fps-190fps 1440p in World of Warcraft and DOOM Eternal max settings for example.
To me, the 5700XT is a mid-range card if you look at performance. :shrug:
AMD currently stops at 1440/60 for all intents and purposes. You're right, it fits in 1080 and 1080/144. Some titles it is 1440/144 capable, but surely not most like faster NV GPUs (2080 and greater) can. Monkeys can draw WoW and DOOM frames at 144 Hz. :p
Go to a major city or phased area on even a medium pop server in WoW then talk to me about monkeys and FPS...
As to upping their game, the 5700xt does double+ the workload of a rx580 in the majority of games, so I'm optimistic for the new gen (not counting Vega because afaik they are roughly the same architecture as the 5***).
As to upping their game, the 5700xt does double+ the workload of a rx580 in the majority of games, so I'm optimistic for the new gen (not counting Vega because afaik they are roughly the same architecture as the 5***).
The 5700XT was 41% faster than an RX 590 at 1080p (TPU, 21 games..less difference at 1440) and it was a completely new arch and a die shrink. This is a tweaked arch (RDNA2) on the same node (not 100% on the latter). I believe they will get there...to 3080 levels if not slightly above. But they have their work cut out for them at the higher resolutions since cards these fast at 1080p are pretty ridiculous atm.
Drivers... I digress. :p
April 2020, close to double or higher than double in most games like I said (was comparing to 580 because I had no idea there was a 590, but this turned out better). You keep glossing over the difference the drivers make, but the improvements are there, either in FPS or in stability (which sadly some 5*** still desperately need).
BTW, found out that a couple of my crashes in this revision happened because I had sharpening enabled, anyone that uses it might want to test it further.
Sure, fine wine... we've seen what that does too. Depends on the title. Sometimes nothing, sometimes maybe 10%. Sometimes they turn to Mad Dog instead of fine wine too. I wouldn't hold my breath for driver performance improvements as they are inconsistent and title dependent. That said, both camps tend to have improvements in some games as time goes on... especially for new titles that come out. Some choose to just let it be and others market it. :shrug:
Exactly...
in COD:MW i hold steady around 155fps @ 1440p and it can go up from there
But id imagine some games it might struggle to do so.
Thankfully we do have freesync which helps with visual quality if it does drop.
You're right that these big navi need to be much faster to garner the hype and hope they have achieved.
Especially when games are just demanding more all the time.
But at the same time they need to release without black screen issues and hitching (back onto drivers). it does no good to have 240fps and the game hitches when ever you change direction in game.